Tag: @Lords

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  • A Prolonged Introduction

    Sunday, June 13, 2010 [[:murdoch | Murdoch]] and [[:telvenier | Telvenier]], two travelling taxmen/thieves found themselves travelling from [[Maystone]] to [[Jeth]] in order to rob a church at which [[:saleous | Saleous]] was located. After nightfall, …

  • Session 2

    Thursday, June 17, 2010 [[:caravir | Caravir]] left the three guys a note that she would be unable to join them due to mysterious reasons. Telvenier attempted to discover the reason to no avail. The three set off with the 6 horses provided by the mayor …

  • Session 3

    Friday, July 2, 2010 [[:caravir | Caravir]] returned to the group after resolving her "feminine issues." There was some speculation as to what she meant by that, but in the end, it was decided that it was perhaps best not to look too far into that …

  • Session 4

    As the door ahead of the adventurers swung open, they saw before them a very long and dark hallway. The four adventurers set off in search of answers for what the strange writings they had found were. After travelling down the hallway for what seemed like …

  • Session 5

    In the days following the funerals, [[:caravir | Caravir]] and [[:murdoch | Murdoch]] spent time in what was now Murdoch's mansion. One day, street music could be heard outside. Caravir was not particularly interested in what was going on, but Murdoch was …

  • Session 6

    Our heroes awoke from their sleep in the room where they were attacked by statues. Feeling confused still, the group decided to use the ravens of [[:lenna | Lenna]] and [[:caravir | Caravir]] to help determine which paths to take. This led them along the …

  • Session 7

    As [[:sedridor | Sedridor]] entered [[The Mirror]], he was faced with a great expanse that seemed to stretch on forever. An impressive sight considering this place seemed to be completely underground. In front of himself, he saw a pyramid. Behind, he saw …

  • Session 8

    The heroes turned in for the night, but did not sleep for long before they were awoken by an evil harpy that threatened them and then flew off after being attacked. The party then went back to sleep and got a full rest. After waking up, the party decided …

  • Lords of a Forgotten Realm

    h3. _It began with a stone..._ !(media-item-align-center)http://cdn.obsidianportal.com/assets/19375/Ogre_Lords_entrance.png(Ogre lords entrance)! bq). The goblin leader had nowhere left to run. Surrounded by the bodies of his fallen comrades and …

  • Maro

    Maro is an evoker wizard who lives in Maystone. He has a propensity for lightning spells and loves to spend his days (or months, or years) inside reading or researching new spells. He is fluent in Goblin. From the Scribe's notes: "She [Caravir] …

  • Murdoch

    His parents sent him to a special care facility when he was very young. When he turned 18, he was released and joined the military and was stationed at Fort Perrol. An expert technician of explosives, he was known to have a slightly neurotic personality. …

  • Caravir

    Spell books line her forest treehouse - Whispering Woods Caravir was born a half-breed: her father was a human researcher who, stumbling into the Whispering Woods during an ill-fated experiment, was saved from an Orc attack by her mother, the Princess of …

  • Nimozaran

    A wizard training under the [[Council of the Septarchs]] and a native of [[Fallcrest]]. As a youth, he showed a propensity for magic, and when he came of age (16 years old) he was transferred into the care of the Council. It was obvious that Nimozaran was …

  • "J"

    Approached the party after overhearing conversation about wizards and a mysterious language. Offered to go back to the goblin cave with party, but did not know what the language was.

  • Dimmus

    Dimmus is the head of the servants of the late [[:telvenier | Telvenier]]'s estate, which was inherited by Murdoch.

  • Lenna

    | Female Human | Age: | Height: | Weight: | Witch/Rogue | Alignment: